Blender - How to Import / Export Armor for Oblivion

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Blender - How to Import / Export Armor for Oblivion

Post: # 139Post LHammonds »

Name: Blender - How to Import / Export Armor for Oblivion
Date: 6/14/2008
Requirements: Blender 2.46+, Blender NIF Scripts 2.3.3+, Python 2.5.2+, PyFFI 0.10.9+, Full Human Male and Female Topless Import-Ready Body
Source: http://www.tesnexus.com/downloads/file.php?id=12248

Description

This small tutorial will show you how to import a Bethesda armor model into Blender and set it up properly so it can be exported to a working NIF file ready for use in-game.

Look at each image in sequence to understand the process of importing, configuring and exporting an armor model that ships with Oblivion.

All required files can be found at the "Source" location above.


Details

35 Images in PNG (Portable Network Graphics) format.

General Steps of the Tutorial

1. Import Oblivion Steel Cuirass
2. Delete imported skeleton
3. Save and close Blender
4. Open model, import new skeleton
5. Attach skeleton (armature) to each piece of the cuirass
6. Save and export NIF

Tools Used

Blender - http://www.tesnexus.com/downloads/file.php?id=12248
NifSkope - http://niftools.sourceforge.net/wiki/NifSkope
Paint Shop Pro - http://www.paintshoppro.com/
WindowCapture - http://www.tesnexus.com/downloads/file.php?id=7396

Images

Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Step 7
Step 8
Step 9
Step 10
Step 11
Step 12
Step 13
Step 14
Step 15
Step 16
Step 17
Step 18
Step 19
Step 20
Step 21
Step 22
Step 23
Step 24
Step 25
Step 26
Step 27
Step 28
Step 29
Step 30
Step 31 - Press A to select everything before Save/Export.
Step 32
Step 33
Step 34
Step 35

Mirror Location: Wiki Nexus
Mirror Location: SciFi-Meshes.com
Mirror Location: TES Alliance

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